Whenever the kick hits, all of the midrange frequencies will be reduced in volume. Increase the dynamic range to further enhance the effect. Increase the release time to exaggerate the effect, up to a quarter-note’s duration (500 milliseconds at 120 BPM, for example). Set the filter’s attack to 1 ms, release to 80 ms, and dynamic range to -12 dB. Place a wide band-shelf filter at around 1.5 KHz and drive it from the sidechain. Place the equalizer on a bus that carries all instruments except the drums (and optionally with lead instruments also excluded), and then route the kick drum to its sidechain input. Basically, low frequencies won’t pump but everything else will. This will give us a different effect from what we’re accustomed to hearing, but one that’s still rhythmically-pleasing. What makes this different is that we’re going to just pump the mid-frequencies rather than the entire spectrum. I’m going to show you an alternate method using the dynamic equalizer. Traditionally, pumping is achieved by ducking the entire mix from the kick. But MDynamicEQ gives you enough control to make it possible if that’s the effect you’re after. One of the advantages of a dynamic equalizer is that it usually doesn’t pump. For others it’s an important effect that helps define the genre. Yet another variation on the sidechain technique, this one’s more for fun than for remedial effect.įor many genres, compressor pumping is to be avoided.
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